Pages: [1] |
1. MMOFPS by definition - in General Discussions [original thread]
PAY TO WIN wrote: First-person shooter MMOFPS is an online gaming genre which features a persistent world and a large number of simultaneous players in a first-person shooter fashion.[10][11] These games provide large-scale, sometimes team-bas...
- by Mock Five - at 2012.07.16 01:38:00
|
2. Keyboard/Mouse - in General Discussions [original thread]
zerkin gerend wrote: i dont even see how it would work anyone not useing a Keyboard/Mouse would get ***** Challenge accepted mutha licka. Really though I always want to test my skill against the mouse and keyboard and mouses are usally easir...
- by Mock Five - at 2012.07.16 00:24:00
|
3. Vehicle Theft - in General Discussions [original thread]
I think a 10-15 second timer should be implemented that a person on your team can drive it *They can always get in just not drive it right away* Because I do like the fact that I can share vehicals but it also can get annoying when someone steals ...
- by Mock Five - at 2012.07.16 00:20:00
|
4. Ship Boarding Actions: Bringing Dust 514 and EVE closer together. - in General Discussions [original thread]
Danfen Stark wrote: Mock Five wrote: Exactly what I was trying to say, perhaps it could only occur on super carriers or capitals. The problem seems to be how to get mercs all organized for this? easy? You put a contract out and people can ...
- by Mock Five - at 2012.07.15 21:13:00
|
5. Ship Boarding Actions: Bringing Dust 514 and EVE closer together. - in General Discussions [original thread]
Danfen Stark wrote: It 'would' be nice to have...as long as it doesnt 'capture' or 'destroy' the ship, but as you say, gives the ship some negative traits (slower speed, longer reload, perhaps longer 'warp-up' time?). Having it give the ability...
- by Mock Five - at 2012.07.15 20:25:00
|
6. How to fix Remote Explosives - in General Discussions [original thread]
Could a possiable easy solution be a slower animation of throwing them or even better have a 2-6 second delay of when you can detonate it. This would stop the use of throwing them before death and it would also not really damage the blanace of the...
- by Mock Five - at 2012.07.15 04:38:00
|
7. To those people without microphones - in General Discussions [original thread]
Do I need to turn voice chat on if I do have a mic. I have had my mic on for 2-6 games and I have not heard one person and my mic was on correctly according to the audo device manager thing on PS3 settings.
- by Mock Five - at 2012.07.15 04:36:00
|
8. Ship Boarding Actions: Bringing Dust 514 and EVE closer together. - in General Discussions [original thread]
Squiddie Squish wrote: while it sounds like it would be fun .. it would actually be game breaking for eve .. although i would very much like something like this for sov of player owned stations. Although this seems like a game breaking mecha...
- by Mock Five - at 2012.07.15 02:31:00
|
9. Ship Boarding Actions: Bringing Dust 514 and EVE closer together. - in General Discussions [original thread]
I like this idea and ship capts would hire mercs to defend or attack other ships with some type of reward towards the ship attacker if succesful but nothing to big, it would be silly and unfair if the ship was destoryed because of this maybe it wo...
- by Mock Five - at 2012.07.15 02:03:00
|
10. Sniper Rifle is too difficult to use. - in General Discussions [original thread]
All I have to say is..... The sniper is perfect from my knowledge and use of it. Most games sniping is pretty annoying because it's generally easy and one hit kills. I like how it's hard to aim and I like how it's not to over-powered but yet it's ...
- by Mock Five - at 2012.07.15 00:27:00
|
11. Dropsuit "Dropping in" Spawn animation!!!!!!! - in General Discussions [original thread]
http://www.youtube.com/watch?v=sRXXZDb97GU - Best example ever Starhawk pod dropping. I want something like this to be honest it's cool and if you land on sombody it kills them.
- by Mock Five - at 2012.07.14 23:49:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |